13 Years Factory 3-PCS Anti-static Tweezer Sets to Serbia Importers

13 Years Factory 3-PCS Anti-static Tweezer Sets to Serbia Importers

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Fast and good quotations, informed advisers to help you choose the correct product that suits all your needs, a short production time, responsible quality control and different services for paying and shipping affairs for 13 Years Factory 3-PCS Anti-static Tweezer Sets to Serbia Importers, We are looking forward to establishing long-term business relationships with you. Your comments and suggestions are highly appreciated.


Basic  Information


■Model Number: RL-NZ005

Additional Information


■Material: Q195 Cold-rolled Steel

■Thickness: 0.8mm, 1.0mm, 1.2mm

■Surface Treatment: Chrome Plated

■Finish: Polished

■Package: Suction Card

■OEM: Acceptable

■HS Code: 8203200000

■Samples: For FREE

■Delivery Time: Always 30 working days depending on the order quantity

■Packing: By standard cartons

Attention


■Do not heat it.

■Do not take acid drugs with it.

■Keep it clean after using it.

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  • Available at The Home Depot: https://thd.co/1Ff2j3h

    www.crescenttool.com
    facebook.com/crescenttool
    @CrescentTools

    Hello, I’m Griffin Biering, Product Manager for Crescent Tools.

    Today, I’m going demonstrate one of our latest innovations — the 12” Self-Adjusting Pipe Wrench.

    This wrench is designed for fast, one-handed performance on small to medium diameter pipes, from 5/8 to 1½ inches.

    The quick, self-adjusting head instantly grabs and releases pipes. Simply position the wrench around the material. Press the head forward or pull up the jaw to release and reengage.

    If anyone knows a thing or two about wrenches, it’s Crescent.
    Gripping and slipping are the biggest issues with quick-adjusting pipe wrenches. To overcome this, we developed a unique angled tooth design that allows the jaws to bite deeper and hold tight under heavier torque.
    (2X Gripping Power graphic)

    The Crescent 12” Self-Adjusting Wrench works on almost all common pipe, including black-iron, galvanized, PVC and copper. And is a convenient, fast ratcheting tool for tightening and loosening nuts, bolts and couplings.

    A black-oxide finish resists corrosion, and a dual material grip provides added comfort and durability.

    This wrench works where other wrenches won’t fit. With an exceptionally slim profile design the Crescent 12” self-adjusting wrench is the tool for tight spaces and awkward angles. Combine that with it’s one-handed operation and lighter weight than standard pipe wrenches—and this becomes an incredibly useful tool contractors and plumbers can take anywhere and use all day long.

    Thanks for watching. To learn more about the 12” Self-Adjusting Pipe Wrench
    and other Crescent products, visit CrescentTool.com

    www.crescenttool.com
    facebook.com/crescenttool
    @CrescentTools



    same codes of saved file game item modifier,BUT in REAL TIME!
    MORE SIMPLE
    ================
    CONDITION – 00A5CE00

    JLL SLOTS
    01 SLOT ID/00 SLOT AMMO – 00A622A1
    02 SLOT ID/01 SLOT AMMO – 00A622A5
    03 SLOT ID/02 SLOT AMMO – 00A622A9
    04 SLOT ID/03 SLOT AMMO – 00A622AD
    05 SLOT ID/04 SLOT AMMO – 00A622B1
    06 SLOT ID/05 SLOT AMMO – 00A622B5
    07 SLOT ID/06 SLOT AMMO – 00A622B9
    08 SLOT ID/07 SLOT AMMO – 00A622BD
    09 SLOT ID/08 SLOT AMMO – 00A622C1
    10 SLOT ID/09 SLOT AMMO – 00A622C5
    11 SLOT ID/10 SLOT AMMO – 00A622C9

    CARLOS SLOTS
    01 SLOT ID/00 SLOT AMMO – 00A623E1
    02 SLOT ID/01 SLOT AMMO – 00A623E5
    03 SLOT ID/02 SLOT AMMO – 00A623E9
    04 SLOT ID/03 SLOT AMMO – 00A623ED
    05 SLOT ID/04 SLOT AMMO – 00A623F1
    06 SLOT ID/05 SLOT AMMO – 00A623F5
    07 SLOT ID/06 SLOT AMMO – 00A623F9
    08 SLOT ID/07 SLOT AMMO – 00A623FD
    09 SLOT ID/08 SLOT AMMO – 00A62401
    10 SLOT ID/09 SLOT AMMO – 00A62405
    11 SLOT ID/10 SLOT AMMO – 00A62409
    ================================

    00 = Empty slot
    01 = Combat Knife
    02 = Sigpro SP 2009 handgun
    03 = Beretta M92F handgun, custom S.T.A.R.S edition
    04 = Shotgun Benelli M3S
    05 = Smith & Wesson M629C .44-caliber magnum revolver
    06 = Hk-p Grenade launcher with burst rounds
    07 = Hk-p Grenade launcher with flame rounds
    08 = Hk-p Grenade launcher with acid rounds
    09 = Hk-p Grenade launcher with freeze rounds
    0A = M66 Rocket launcher
    0B = Gatling gun
    (The gatling gun is hardcoded to always have infinite ammo,
    regardless of what it’s attributes in the savegame are.)
    0C = Mine thrower
    0D = STI Eagle 6.0
    0E = M4A1 Assault rifle set to manual mode
    0F = M4A1 Assault rifle set to auto mode
    10 = Western Custom M37 lever action shotgun
    (Terminator 2 – Judgement day, anyone?)
    11 = Sigpro SP 2009 with enhanced ammo loaded
    12 = Beretta M92F custom with enhanced ammo loaded
    13 = Shotgun Benelli M3S with enhanced ammo loaded
    14 = Mine thrower with enhanced ammo loaded
    15 = Handgun bullets (9×19 parabellum)
    16 = Magnum bullets (.44-caliber)
    17 = Shotgun shells
    18 = Grenade rounds
    19 = Flame rounds
    1A = Acid rounds
    1B = Freeze rounds
    1C = Minethrower rounds
    1D = Assault rifle clip (5.56 NATO rounds)
    1E = Enhanced handgun bullets
    1F = Enhanced shotgun shells
    20 = First aid spray
    21 = Green herb
    22 = Blue herb
    23 = Red herb
    24 = 2x Green herb mix
    25 = Green + blue herb mix
    26 = Green + red herb mix
    27 = 3x Green herb mix
    28 = 2x Green herb + blue herb mix
    29 = Green + Red + Blue herb mix
    2A = First aid spray box
    (This cannot be hacked to contain infinite sprays
    unfortunately)
    2B = Square crank
    2C = Unknown red medal
    2D = Unknown blue medal
    2E = Unknown golden medal
    2F = Jill’s S.T.A.R.S card
    30 = Unknown oil can labeled “Giga Oil”
    31 = Battery
    32 = Fire hook
    33 = Power cable
    34 = Fuse
    35 = Unknown broken fire hose
    36 = Oil Additive
    37 = Brad Vickers’ card case
    38 = Brad Vickers’ S.T.A.R.S card
    39 = Machine oil
    3A = Mixed oil
    3B = Unknown steel chain
    3C = Wrench
    3D = Iron pipe
    3E = Unknown cylinder
    3F = Fire hose
    40 = Tape recorder
    41 = Lighter oil
    42 = Lighter (lid closed, no oil)
    43 = Lighter (lid open, has oil)
    44 = Green gem
    45 = Blue gem
    46 = Amber ball
    47 = Obsidian ball
    48 = Crystal ball
    49 = Unknown remote control without batteries
    4A = Unknown remote control with batteries
    4B = Unknown AA-batteries
    4C = Gold gear
    4D = Silver gear
    4E = Chronos gear
    4F = Bronze book
    50 = Bronze compass
    51 = Vaccine medium
    52 = Vaccine base
    53 = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    54 = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    55 = Vaccine
    56 = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    57 = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    58 = Medium base
    59 = Eagle parts A
    5A = Eagle parts B
    5B = M37 parts A
    5C = M37 parts B
    5D = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    5E = Chronos chain
    5F = Rusted crank
    60 = Card key
    61 = Gun powder A
    62 = Gun powder B
    63 = Gun powder C
    64 = Gun powder AA
    65 = Gun powder BB
    66 = Gun powder AC
    67 = Gun powder BC
    68 = Gun powder CC
    69 = Gun powder AAA
    6A = Gun powder AAB
    6B = Gun powder BBA
    6C = Gun powder BBB
    6D = Gun powder CCC
    6E = Infinite bullets
    6F = Water sample
    70 = System disk
    71 = Dummy key
    (This is the spade shaped precint key from RE2)
    72 = Lockpick
    73 = Warehouse (backdoor) key
    74 = Sickroom key (room 402)
    75 = Emblem (S.T.A.R.S) key
    76 = Unknown keyring with 4 unknown keys
    77 = Clock tower (bezel) key
    78 = Clock tower (winder) key
    79 = Chronos key
    7A = Unknown Sigpro SP 2009 handgun
    (Cannot be used as a weapon, puzzle item perhaps?)
    7B = Park (main gate) key
    7C = Park (graveyard) key
    7D = Park (rear gate) key
    7E = Facility key (no barcode)
    7F = Facility key (with barcode)
    80 = Boutique key
    81 = Ink ribbon
    82 = Reloading tool
    83 = Game inst. A
    84 = Game inst. B
    85 = Game instructions A

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